Cover image for Caerdroia

Reviews for Caerdroia

There are 4 reviews so far. To add a review of your own for this item, visit the voting page.

Get me out of this universe!

By:Joe Ford, Eastbourne
Date:Sunday 21 November 2004
Rating:   2

Absolute nonsense from begining to end, Caerdroia encapsulates the inherent weaknesses of this silly divergents arc. The whole story builds up to a confrontation between the Doctor and the divergents...and it never happens. It is basically a plodding runaround with the characters splitting up, meeting up again, splitting up, meeting up again, splitting up one final time, meeting up again and leaving. Kro'ka gets some development but because we still know so little about him it is hard to care about his fate. Even Charley and C'rizz are still a rubbish set of companions, is there anything that we will learn from him and is there anything else still to learn from her?

Gary Russell is going to have to work a lot harder than this if he wants the disapointing reviews to end. If it weren't for Paul McGann's excellent performance it wouldn't even get the two.

A Fun Escape

By:Doug, Pocono Summit, PA, USA
Date:Friday 13 October 2006
Rating:   9

Oh come on, Joe! Did your nasty third write that review? ;-) Lighten up a bit and enjoy the romp! Yes, it's possible to see Caerdroia as plodding, but it's also possible to see the brilliant scripting here. I grinned through most of this story, delighting in the Doctor arguing with himself and then taking off in three different directions, literally. It all seemed very much like one of the old PC adventure games, with the different domains connecting in some impossible way. The soundtrack is even a bit reminiscent of Myst at times. It's a fun little jaunt through a made up and pieced together world, and the script is what makes it work. Yes, it could've been dreadful if it had been poorly written, but it wasn't. Caerdroia is a delight, and I'm not the barmy one... ;-)


By:Matthew David Rabjohns, Bridgend, United Kingdom
Date:Saturday 5 April 2008
Rating:   10

Caerdroia is another experiment. A Scherzo with two extras. But does it work as well as that story? Yes it does im afraid to say.

Paul Mcgann is on supreme form and really gets to shine as the doctor! So the doc is in a maze trying to find the TARDIS, it sounds dull, but this story is not at all. And he gets split in three! What a load of ha ha!

Charley and C'rizz get put with two different aspects of the doc, weird and angry. They all work so well together, and the different aspects of the doctor really are done so well by Paul Mcgann. I love the library scene too. The cuckoo clock and all that too is great. And Stephen Perring as the Kroka being cut down to size is brilliant too, the Doc trapping him in his mind and all that. Ah, what a play.

Interesting Concepts

By:David Layton, Los Angeles, United States
Date:Sunday 24 January 2021
Rating:   7

Caerdroia is the first step of bringing The Doctor in the Divergent Universe to a close. We get The Doctor's first direct confrontation with the Kro'ka, and return to some of the themes and plot points from earlier episodes. The Doctor manages to trick the Kro'ka into allowing him access to Caerdroia, a castle-maze that is supposedly home base of The Divergents. The Doctor gets split into three personalities and they, plus companions, try to track down the presence of Time in this world and The Divergents themselves. This is another puzzle box story that the Gary Russell - Alan Barnes Big Finish were so fond of, so has the old tricks of things out of place, illusions, aimlessly going round and round, images pulled from characters' minds made real, and so on. Fortunately, it is only half the length of Zagreus; otherwise, this endlessly getting nowhere would become quite a drag. It is interesting and entertaining in parts, but never quite comes together.

Go back