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Reviews for Dreamtime

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Walk about

By:Writingbluebear, Jersey
Date:Sunday 10 April 2005
Rating:   9

Hex makes a more acceptable start to his travels than Charley & others I could name. Namely he is scared, unsure and has no instant understanding of all the alien stuff.

Conjouring up vivid images, a lost city tumbling through space, people disappearing, turning to stone, the ever impending sense of doom.

Unlike many before it, not every question is answered and the Doctor does not have all the answers.

Apart for one australian with a bad lisp, its a bonza listen.

An awful tedious mess.

By:Joe Ford, Eastbourne
Date:Tuesday 12 April 2005
Rating:   1

Anyone else think that the seventh Doctor audios are the most tedious Doctor Who out there? Sylvester McCoy confirms that his acting ability is severely limited and coupled with an incredibly dull script this could possibly the worst Big Finish story yet. It was interminably boring throughout, wasting Ace and Hex, and re-introducing the Galyari for no reason at all. The characters were stale and blandly acted and the direction is so lacking you have to wonder if Gary Russell was even in the studio.

Dazed and Confused by The Dreamtime!

By:Billy Rees, UK
Date:Monday 9 May 2005
Rating:   4

After listening to the brilliant "Harvest", I was really looking forward to the next release featuring Sylvester McCoy as The Doctor, Ace and new companion Hex.

Unfortunatly, this CD left me dazed and confused as to what was going on...

I have enjoyed most of the McCoy releases with "Fearmonger" and "Colditz" being good examples of how brilliant the TV series could have become had it been allowed to continue.

2nd Worst, So Far, Big Finish Audio

By:David Layton, Los Angeles, United States
Date:Sunday 18 June 2006
Rating:   1

Only the excrutiating "Doctor Who And The Pirates" is worse than this nonsensical trip to nowhere. Trying to turn mythological systems into science fiction is very hard for even the best of writers. It takes a Roger Zelazny to pull it off, e.g. "Lord Of Light." Most of the time, it makes little sense. Whenever it has been attempted in Doctor Who, for instance in "The Daemons," the twist that made it work was to turn the mythology into quasi-science, or at least scientific-sounding explanations. Simon A. Forward, instead, wants to keep the mythology intact, as is. There is no technology behind it all. The result is totally antithetical to Doctor Who and to science fiction in general. To top it off, the mythology in question, aboriginal australian, is so obscure, probably even to Australians, that the story absolutely required the missing scientifical explanations in order for the uninitiated listener to make any sense of it. As it is, "Dreamtime" makes even less sense than "Ghostlight." Things just happen. There is no figuring what is happening or why it is happening. Every "explanation" is just a reference to "the dreaming," as if that said everything. What this dreaming is, what its rules are, how it functions, why it is happening, nothing about it is ever explained. A final insult is the tired old saw, it is all the Doctor's fault. I am beyond sick of this plot "twist." Please, please, Gary Russell, tell all your writers from here on out never to use the "it's the Doctor's fault" ever again.

cant see what all the fuss is about...

By:Matthew David Rabjohns, Bridgend, United Kingdom
Date:Wednesday 12 March 2008
Rating:   10

Dreamtime is another badly rated story from big finish i see from many other reviewers. This is my personal thoughts on this interesting and well paced story.

Hex gets off a far better start than some other companions i could mention in this series. Philip Olivier is a great find. He seems to like his character a lot.

So anyway, back to this story. A strong feel of myths and aboriginal thoughts laced through this great story. A story still though with plenty of sci fi and galyari to stop you from getting bored. This tale is highly thought provoking. Talks about the bond we share with the land we were born in or belong to. The ties that bind, you might say. How our thoughts could affect the land. Some of our thoughts may well make a land wanna shoot off into space as quickly as it can. And the Doctor makes a mistake again, he is fallible and therefore far more believable too. Love the music score, especially the digeridoo. Love it to bits. This story is entertaining, it just depends on whether you like myth or not at the end of the day. But i find it so interesting learning of other traditoins and cultures. SO that is why this story is a winner for me.

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